So get ready to blast off in a rocket fuelled Starfield performance preview. We also compare the improvements over the previous showing, enhancements within the engine, and much more. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. You'll have to do that often, as the static section of the map rarely fits in enough of the world to discern a proper path to your destination amongst San Andreas' entwined highways and loopy dirt roads. Experience the blockbuster classic, updated for a new generation with across-the-board enhancements including brilliant new lighting and environmental upgrades, with high-resolution textures, increased draw distance, Grand Theft Auto V-style controls and targeting, and much more. Finding a particular bit of info, whether it be a stat, option, or objective takes an extra button press than before (whereas you'd previously just scroll through the categories and see the information), and the map is confusingly omnipresent, but the menu buttons and can't be moved until you activate it with the back button. The same can't be said about the UI, which has been directly lifted from the iOS version of San Andreas. Even though it's a far cry from the retry-friendly checkpoints in GTA V, San Andreas' system is way better than it was a decade ago. Those cases are rarer than they should be, however given how long some missions run, boring drives from the mission start point still happen far too frequently. In a few cases, you can even pick up midway through an objective. The two key benefits are that you don't need to worry about the loss of weaponry and armor that comes with being arrested, or endure the sometimes-long “drive of shame” back to the mission marker. While the auto-aiming system remains as troublesome as ever and some of the missions you'll have to complete can be amongst the series' hardest (particularly the train-chasing sequence with Big Smoke, and Zero's maddening RC helicopter escapades), but a new checkpoint system allows for immediate retries after a failed mission. When it comes to that campaign, San Andreas is a bit less of a hassle than it used to be. It's worth noting that this is the first Xbox version of San Andreas to incorporate Achievements, so if notifications and meta-points happen to give you additional motivation, you might find additional reason to explore, experiment, and complete the campaign. Most extracurricular activities are quickly introduced and rarely overstay their welcome, save San Andreas' insistence on making CJ's health reliant on side activities like working out and visiting restaurants. The range of activities also runs the gamut while the running, gunning, and driving of previous GTAs is still at the heart of San Andreas, the amount of physical activities, minigames, and gambling just a short drive away is still impressive today. Carl Johnson's adventure has plenty of betrayal and redemption, but there's plenty of good-natured ribbing amongst friends as well as offbeat interactions with some of the city's weirder inhabitants, like a weak-willed hardcore rapper and a conspiracy spouting hippie. When 100% is achieved in Grand Theft Auto: San Andreas, the following rewards are given.Just about every Grand Theft Auto since the series went 3D attempts to mix emotion with carnage and comedy, but none has nailed the balance as well as San Andreas. The message received upon 100% completion.
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